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Video:

Download: Available on Itch.io !

Settings:

  • Context: Prep year project, 1st game project, 1st 2D project

  • Duration: 2 months

  • Programming team: Léa Frayssinhes, Diwan Chouc, Louis-Quentin Millac, Julien Maindron

  • Art team: Loriane Dieu-Remy, Armony Ritzmann, Bradley Capre, Dinuka De Alwis

  • Type: Platformer/Puzzle

  • Engine: Unity

  • Language: C#

  • Platform: PC

  • Later reworked for exhibition at Tokyo Game Show.

Concept:

Natsu Hanabi is a 2D platformer in which you're in charge of the village's fireworks display. Depending on the theme, it's up to you to concoct the most appropriate fireworks, and then shoot them off correctly across the town!

Personal achievements:

  • Project Leader

  • Lead Game Designer

  • Gameplay Programming and others

  • Level Design involvement

  • Graphic assets integration

  • Twitter
  • LinkedIn
  • Itch.io

©2025 by Julien Maindron. Created with Wix.com

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